Feature Archive
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In Episode 353 of The GAP Luke and Joaby talked about Sniper Elite 4. Their preview impressions of the game are also now online at Stevivor & AusGamers.
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The monochromatic 2D silhouetted art-style of PlayDead's first game, Limbo, captivated many. It set the mood for what (I thought) was a satisfying (if simplistic) retelling of Dante's
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It's a topic which comes up every single time a Souls game drops — does the game or series need difficulty settings to make it more palatable to
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Mike Brinker, Lead Designer of Crystal Dynamics’ Rise of the Tomb Raider, recently stopped by our country to show off the game at EB Expo 2015.
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Last week, we had the opportunity to play local multiplayer with 10 people at a preview event in Sydney. The group was split in half to form two
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A Dark Souls 3 Hands-On I wrote up for AusGamers, because I got to play this masterpiece of a game. You’ve heard my thoughts on the podcast, now
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The difference between the two teams is immediate. It’s Saturday the eighth of August, and Legacy are playing the undefeated Chiefs in the Oceanic Pro League finals, and
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Hey friends, it’s Joaby here with a new video editorial. Today we’re going to talk about the Performance Enhancing Drugs scandal in Counter-Strike and why I think Performance
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Diving is one of the least palatable aspects of modern football. If you're somehow not familiar, it's the act (natch) of feigning contact with another player to draw
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Rocket League is dominating the games conversation right now. Self-described as soccer with cars, the game pits teams of three in a showdown between vehicles. The challenge --
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