Feature Archive
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Gun Game, if you’re not familiar with the concept, is simple enough. It’s a free-for-all deathmatch game mode with a twist. Everyone starts with the exact same weapon,
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An Xbox Series X and a PlayStation 5 were provided to me by Microsoft and Sony respectively for ongoing review purposes. Wu-Tang Fan In May 2015 the Wu-Tang
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Right up front, Star Wars Squadrons is by no means perfect. It’s a game with flaws — a fairly generic story, it’s light on the viable game modes
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In Episode 353 of The GAP Luke and Joaby talked about Sniper Elite 4. Their preview impressions of the game are also now online at Stevivor & AusGamers.
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The monochromatic 2D silhouetted art-style of PlayDead's first game, Limbo, captivated many. It set the mood for what (I thought) was a satisfying (if simplistic) retelling of Dante's
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It's a topic which comes up every single time a Souls game drops — does the game or series need difficulty settings to make it more palatable to
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Mike Brinker, Lead Designer of Crystal Dynamics’ Rise of the Tomb Raider, recently stopped by our country to show off the game at EB Expo 2015.
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Last week, we had the opportunity to play local multiplayer with 10 people at a preview event in Sydney. The group was split in half to form two
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A Dark Souls 3 Hands-On I wrote up for AusGamers, because I got to play this masterpiece of a game. You’ve heard my thoughts on the podcast, now
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The difference between the two teams is immediate. It’s Saturday the eighth of August, and Legacy are playing the undefeated Chiefs in the Oceanic Pro League finals, and
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